

So I have no idea now what I'm doing - I want to have a food surplus on all my planets so that their population grows, but consequently, research slows to a crawl. And there's no unhappiness whatsoever from taxes. The tax rate, instead of increasing dust income, creates a trade-off between food production and research. You can't produce wealth on a planet (instead you can produce extra food, which, as it turns out, you REALLY need to do). That means that you can't rush-build anything. Dust, if you don't recall or know it, is, essentially, the game's currency. Playing as the Harmony is unlike playing as any of the other races.įor one thing, the Harmony doesn't use dust for anything.

I'm playing as the new race "The Harmony" and it's. Just to let you know, I just started a game with the new ES expansion. They just released a huge patch yesterday that fixed like a hundred things. Overall, highly recommended, it's in alpha but more polished that a lot of released games. The combat itself is really well rendered and pretty spectacular.Īll that would make me happier is even more random events, a randomized tech tree. If you counter the opponent's moves yours become more powerful. The combat is pretty unique in that it's largely automated, but you play "cards" or whatever they are named for 3 rounds. That screenshot was when I had just started a game so there isn't much to see. Each planet has an exploitation type you can put on it to boost its inherent output, but all the improvements you build apply to the whole solar system. You can also have special resources, more when you discover techs ala Civilization. (some could argue too much, but I prefer micro over macro.) When you colonize star systems (here each star has multiple planets, randomly generated, with different types, anomalies, etc) What I like about it is there's a lot of micro management. It's clearly inspired in some ways by Sword of the Stars, but also by the Civilization series and probably a lot more different ones.

So far it's probably the closest thing to the 4x game I've ever wanted. Incidentally, started playing at midnight last night and time flew by really fast. I finally had a chance to put in a few hours in this.
